The Pajcast

All things related to infinity and Corvus Belli from my perspective. I play all flavours of Nomads and occationaly dabbel in Haqqislam.

The Uprising

Kategori: Infinity

 
Going into a invitational only tournament with the missions from the narrative event I have started to look at lists for that. While doing this i would also like to try out lists with one combat group and just 10 orders as I usually play lists with around 15 orders. This is mainly in preparation of Tunguska when they drop as I am having a hard time seeing them playing lists with lots of orders.
 
I did a pull on facebook to see what i would play and it appears that Bakunin won. So now I am listbuidlning and teching for Bakunin. So my thought are all over the place right now.
 
First of all you need to side with either Yu Jing, JSA or the Combine army. While doing so you get a bonus dependent on which one you side with.
Yu jing getting +1 SWC to their total army points, meaning you can bring 7 in a mid tier list.
JSA gets automatic win on the initiative roll as long as the other player isn't bringing the same bonus. And also give you a bigger deployment zone with an additional 4" forward.
Combine army get +25 points to their lists.
 
Though these are all fine I will go for the lore one in this event as it is a narrative event I feel that JSA will get my support. So i will be building the list with that bonus in mind. I can think of a few tricks and approaches that will work in favour of that bonus.
 
Right, now I will go over the missions in the event and the twists to the missions. We are deciding to run the two optional games as causal games and run the three others in a event fachion. So on to the games themselves.
 
 
Annihilation
Annihilation is quite simple, you need to kill as much as possible and still retain as much as possible of your own army. In the narrative event you are restricted to 32" range on shooting. Meaning some weapons aren't going to be as good. Sniper rifles and Missile launchers being some examples.
 
Safe Area
For this mission you will need to dominate zones at the end of the game and control more concoles in those zones. The twist to this on is that it is played in an aquatic terrain, which in this mission means that models possessing Aquatic terrain or Multiterrain gain +1 to their first move value.
 
Hunting Party
This is a really wierd mission were some of your models gains Adhesive Launchers and/or stun pistols, your multi weapons gains stun ammo and you need to capture enemy models rather than killing them. In this narrative mission you get to nominate a troop profile that will get Adhesive launchers by making them count as veteran troops.
 
So for this even I will need sturdy models that can capture zones and survive. Troops that can survive annihilation while dishing out lots of punishment themselves. I will also need Elite, Veteran or Headquarter units to be able to hunt my enemies. 
 
 
For the other day we are playing the two optional missions which are Deadly Dance and on old favourite in the Armoury.

Armoury
Next up is the Armoury which isn't in this season of the ITS but makes a omback in this event. You will need to dominate the room in the center of the table and gain more supplies from the panoplies inside the room. This mission ignore Retreat! as a twist.
 
Deadly Dance
For deadly dance you need to dominate a specific zones and this time it is every round and you gain a bonus for dominating your zone with a TAG. There is also a chanse/risk that the designated zones will shift. There is no additional twist to this one in this event.
 
 
Well this is it for this time. This post turned out pretty boring with alot of text but I hope the next one will be better. Next time will be list building for the event. Good competitive list for one day and goofy lists for the toher day.
Until next time. 
May you all roll lots of crits and may all your plans make contact with the opponent.
 
 

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